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Vectors are represented by the cer::Vector2, cer::Vector3 and cer::Vector4 structures.
cer::Vector2
cer::Vector3
cer::Vector4
struct Vector2 { constexpr Vector2(); constexpr explicit Vector2(float xy); constexpr Vector2(float x, float y); float x = 0.0f; float y = 0.0f; };
struct Vector3 { constexpr Vector3(); constexpr explicit Vector3(float xyz); constexpr Vector3(float x, float y, float z); float x = 0.0f; float y = 0.0f; };
struct Vector4 { constexpr Vector4(); constexpr explicit Vector4(float xyzw); constexpr Vector4(float x, float y, float z, float w); constexpr Vector4(Vector2 xy, Vector2 zw); constexpr Vector4(Vector2 xy, float z, float w); constexpr Vector4(Vector3 xyz, float w); float x = 0.0f; float y = 0.0f; float z = 0.0f; float w = 0.0f; };
All vector types are supported by free-standing functions that operate on them, such as cer::dot(), cer::normalize() and cer::length().
cer::dot()
cer::normalize()
cer::length()